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Wanted Banditos! UI/UX/ART

Game: Sugar Smash, The Book of Life.
Is an event where players need to win the level without losing in order to catch the banditos, in order to claim the reward. Losing the level will cause the Bandito to escape, and the player will be unable to repeat the attempt until the next event.
Art made in Photoshop, integration in Starling (engine of the game).
Game Designer: Seba Malve